﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TimScripts.BF4Rcon
{
    public class PlayerChatEventArgs : PlayerEventArgs
    {
        public string Message { get; private set; }

        public PlayerSubset Target { get; private set; }

        public PlayerChatEventArgs(Player player, string message, PlayerSubset target)
            : base(player)
        {
            Message = message;
            Target = target;
        }
    }
}
